disneyshopping.com

On this project, the goal was to create a more compelling experience for shoppers coming to our client's e-commerce site. One of the challenges we had was coming up with a simple, yet powerful interaction model for the global navigation. We thought of a few good concepts but found that demonstrating the functionality of a navigation model was difficult with static documents.

To help move the discussion forward, I created a clickable prototype that demonstrated the different navigation approaches we were proposing. We handed this over to our key stakeholder and she was able to shop it around to the other stakeholders to help them make a decision. The first screenshot below shows a page from that prototype. The other screenshots are wireframes I created to describe the behavior of key interactive modules and page elements.

You can see the fruits of our labor here.

yellowpages.com mobile

I worked with the mobile team at yellowpages.com for a few months to help them create an iPhone application. They had some initial ideas of what features they wanted to support and had already created some concept screens. My job was to fill in the details. Time was tight so we used a highly iterative process where I would present screen mock-ups to the team and then refine them based on feedback. Every member of the team was incredibly smart and energetic so that helped move things along rapidly.

We started with paper mockups and ended with a pdf document almost 100 pages long that described the functionality of the entire application. The document contained an application flow and high fidelity wireframes showing every key state of the application. The flow was linked to the wireframe screens so that a reader could jump back and forth by simply clicking elements on the page. The images below are screenshots of two pages from that document.

You can learn more about the app and download it for free here.

whatiwouldhavesaid.com

Puno and I made this.
It's a Rails app.
Go ahead, take it for a spin.